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Exploring the quality of multimodal student dialogue using social virtual reality technology in an online course
(University of Missouri--Columbia, 2023)
Online courses include the design for student interaction to support effective learning. Studies have shown that online discussion boards are a useful option to engage students. However, with new emerging digital technologies ...
Entangled collaborations : a study of cross-disciplinary research collaboration in the field of user experience and data-intensive technologies in campus cyberinfrastructure
(University of Missouri--Columbia, 2023)
[EMBARGOED UNTIL 5/1/2024] Known as a collaborative virtual organization, cyberinfrastructure is a large-scale sociotechnical assembly of people, organizations, and scientific computational infrastructures. It requires and ...
An analysis of undergraduate heavy-video-gaming students : developing technology-enhanced learning-support areas based on gaming and study practices
(University of Missouri--Columbia, 2021)
Video-gaming has become a popular extracurricular option for students in higher education. More than 70 percent of undergraduate students reported they played video-games at some level, with heavy-video-gaming students reporting they invest over 14...
A study of learner experience design and learning efficacy of mobile microlearning in journalism education
(University of Missouri--Columbia, 2021)
With the increasing number of mobile technologies, people rely on smartphones to connect with the world and obtain news and information. The emergent use of mobile technologies changes the way journalists produce and ...